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xx Kid Klown in Crazy Chase prototype

November 27, 2015, 06:03:54 am by Evan

I'm releasing a prototype of Kid Klown in Crazy Chase. This is almost identical to the final US release, possibly only differing because of minor bug fixes.

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xx 25 Years of the Super Famicom

November 25, 2015, 07:01:02 am by Evan

Happy 25th birthday to the Super Famicom! The Super Famicom was released in Japan on November 21, 1990. I was hoping to celebrate by buying the system on the 21st, but the store I went to was sold out. However, today was my lucky day! Better late than never. It is still not playable for me, though, since the RCA cables don't work. Hopefully I will rectify that problem soon.
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xx Super Oozumou - Nessen Ooichiban prototype

November 22, 2015, 01:46:28 pm by Evan

I have a few prototypes I have been sitting on for a long, and I really need to get these out. Nothing terribly interesting, but I will be releasing them. The first I am looking at is a prototype of Super Oozumou - Nessen Ooichiban. The prototype is pretty much identical to final, and I could not see any visible differences between the prototype and final version.

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xx Legend of Zelda: A Link to the Past Beta comparison

November 18, 2015, 02:12:29 am by Evan

This is an article I have always wanted to do, and now I have all the screenshots to get it done! I initially got to work on this after looking at some recent EGM magazine scans from Retromags, but thanks to Tongueman, I got even better shots. There are a total of 16 screenshots of an early version of Link to the Past, which were apparently distributed by Nintendo at the third Shinshokai event in 1991. While some scenes are pretty similar to the final game, some areas underwent significant revision. Enjoy!

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xx Retro VGS - Why it failed

October 17, 2015, 08:31:32 pm by Evan
I have written at length about the recent failure of the Retro VGS Indiegogo campaign. I really had intended to finish this article about two weeks ago, but real life got in the way (same reason there has been very few updates this year). Anyways, although this isn't specifically related to the SNES, this system was promising to deliver games that would be SNES-style, so it attracted my attention. I go into length onto the reasons why this console failed, and give suggestions on how a future campaign might be more successful.

Click here for article.
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xx Lufia & the Fortress of Doom prototype

May 15, 2015, 09:17:08 pm by Evan

Today, I am releasing a prototype of Lufia & the Fortress of Doom. It is a near final localization of the game, with a couple of minor differences in the script. I also made a page documenting the known undumped prototypes of the game.

Click here for the article on the released prototype

Click here for the article on the known undumped prototypes
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xx Super Game Boy prototype

May 03, 2015, 06:14:59 pm by Evan

Once again, thanks to Matthew Callis, SNES Central presents a prototype of the Super Game Boy. The prototype is of the 1.1 revision of the peripheral. It comes on a pretty neat board.

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xx J-League Excite Stage 95 Prototype

April 10, 2015, 08:55:00 pm by Evan

Well, this prototype is less exciting that the other releases during the past week. This prototype is pretty much the same as final, except some options are disabled. Likely used as a demo.

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xx Sound Factory prototype released

April 08, 2015, 11:02:08 pm by Evan

The plethora of prototype releases continues this week, with one of the biggest prototype releases in a long time. A prototype of the unreleased Nintendo first party game, Sound Fantasy has been released, thanks to an anonymous donor. This is an early version of the game, when it was still called "Sound Factory". Anyways, I quickly made up an article, because people were linking to the old page on my site, which had outdated information on it. I may update this further in the next few days.

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xx Shinseiki Odysselya sample

April 03, 2015, 09:58:04 pm by Evan

Thanks again to Matthew Callis, I'm releasing another prototype of an obscure Super Famicom RPG, Shinseiki Odysselya. This sample takes you straight into the middle of the game, and was likely used for advertising. This game was also supposed to be released in North America as "The Lost Mission", but it never came out (despite being completely translated).

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